Here's a few screenshot's of the western'ish city i made in our western scene project,
all buildings are built up by modules: wooden wall, wooden wall with window, wooden wall with door etc...
all textures for the buildings lie within one 2k texture atlas:
programs used were: 3Ds max 2014 for modeling, photoshop CS6 for texturing and unity 3D free for the scene itself.
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